A player covered in blood fighting for their life against a Terminid in Helldivers 2.

Image: Arrowhead Game Studios / Sony

Helldivers 2 has only been out for about a month and has already evolved so much. At first, players were only laying waste to bugs, but now there are also killer robots to fight on the other side of the galaxy. Planets have been liberated, while others have fallen, and divers discovered that they’re more or less working against a lone developer pulling the strings in the game’s ongoing war narrative. An old faction might be returning from the first game and mechs are absolutely arriving any day now to aid the ongoing liberation efforts. Now, Helldivers 2’s latest patch is changing the game again, and even making it live up to its name.

Helldivers 2’s first balance patch, 01.000.100, makes some drastic changes, but few will be as obvious as the new planetary hazards that Arrowhead Game Studios has added. Players jumping into the game after this patch will notice that alongside the bugs and robots, they will now have nature to contend with. As if the odds weren’t already stacked against players on the hardest difficulties, Helldivers 2 will now boast effects like fire tornadoes and meteor showers that occur at random intervals throughout missions. And these are only the phenomena that Arrowhead bothered teasing in the patch notes, throwing in an ominous “and more” that has me worried about the missions I’ll likely undertake this weekend. If there’s a blinding blizzard on some snowy planet, I’m going to lose it.



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