Arrowhead Games’ massively successful co-op shooter, Helldivers 2, is different than a lot of other games out there right now, challenging players with tough enemies and hard missions. However, one element of Helldivers 2 has drawn a lot of discussion: friendly fire. Why is it always on? Well, according to the game’s creative director, it’s all about making the world feel believable—and adding some laughs to dark moments.

Helldivers 2 is one of the biggest success stories of 2024, with so many players trying to hop into the intense third-person sci-fi co-op shooter that the servers kept collapsing on PS5 and PC. It’s easily one of 2024’s best games so far thanks to its dedication to making combat feel both satisfying and dangerous. You never feel truly safe in Helldivers 2, no matter how many big guns you have or players in your squad. In fact, those other players can often be your biggest enemy, thanks to the game’s use of friendly fire. One random grenade, airstrike, or shotgun blast from a friendly squadmate could take you out in a second. That might seem like a frustrating feature, yet Arrowhead Games insists it’s a core part of its design philosophy for the sequel.



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